Last night, Naughty Dog published this blog post in addition to an official new gameplay video for the Last of Us Part 1 remake. According to Co-President Neil Druckmann, The Last of Us Part I for PS5 will have a number of gameplay and presentation improvements that will bring the game closer to its original concept.
A recent Naughty Dog video featuring the game’s Creative Director Shaun Escayg and Game Director Matthew Gallant explores the game’s numerous adjustments and enhancements. The Last of Us Part I can render Native 4K at targeted 30 FPS or Dynamic 4K at targeted 60 FPS*, in addition to PS5 features like DualSense wireless controller haptics, trigger effects, and 3D audio.
There is obviously much more going on here than just an increase in resolution and FPS; a total revamp. The entire game has been redesigned from the bottom up to take advantage of a new generation of graphics capacity, enabling it to achieve the visual integrity that the team aimed for while creating this experience, from the art direction to the character models.
The PS5’s powerful technology has allowed for a number of aesthetic upgrades, including smoother transitions between cinematics and gameplay and deeper physics where bullets may now demolish concrete and other surrounding objects.
Character animations now have a more convincing, natural, and realistic flow thanks to motion matching technology, which further enhances the plausibility of characters and their interactions with their surroundings.
Additionally, AI improvements allow characters to interact with the landscape in a more natural and realistic way. For example, buddy characters can more naturally navigate cover to avoid enemy NPC sightlines.
The goal of all the upgrades is to make the game more immersive, but they don’t end there. A “permadeath” option, a speedrun-focused mode, and numerous new unlockable costumes for Joel and Ellie are just a few of the popular requests that Naughty Dog worked with their community to incorporate.
Along with offering more accessibility options than the developer could with The Last of Us Part II, the game has a new Audio Description mode to make sure that everyone can enjoy it. It also has more than 60 accessibility options overall.
(Image Source: Game Rant)